When we enter a match, we need to have an idea how we achieve those goals with our particular team.Įvery team in the game can score slowly, whether that’s something that comes naturally, such as a slow, grinding, Orc cage or something that requires a little restraint and finesse, like an Elf screening and stalling game. Scoring as slowly as possible (8 turns). On offense we have two situations we expect to encounter regularly that will help us achieve our game management goals: Now let’s break down how we actually play the above kind of drives.
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